We present a method for drawing lines on an object that depict both the shape and shading of the object. To do so, we construct a gradient field of the diffuse intensity of the su...
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
The design of inference algorithms for discrete-valued Markov Random Fields constitutes an ongoing research topic in computer vision. Large state-spaces, none-submodular energy-fun...
- Numerous statistical data indicate that science and engineering workforce in the United States is aging and nearing retirement. Moreover, various studies show that it has become ...
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...