Sciweavers

123 search results - page 11 / 25
» Light bodies: exploring interactions with responsive lights
Sort
View
VRCAI
2004
ACM
14 years 1 months ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
ICPR
2008
IEEE
14 years 8 months ago
Relative advantage of touch over vision in the exploration of texture
Texture segmentation is an effortless process in scene analysis, yet its mechanisms have not been sufficiently understood. A common assumption in most current approaches is that t...
Choonseog Park, Yoon Ho Bai, Yoonsuck Choe
GRAPHICSINTERFACE
1996
13 years 9 months ago
Exploring Human Visualization of Computer Algorithms
Many educators have used Algorithm Visualization (AV) to teach students of computer science about how computer algorithms work. Our study sheds light on two important questions: (...
Sarah A. Douglas, Christopher D. Hundhausen, Donna...
SIGCSE
1998
ACM
310views Education» more  SIGCSE 1998»
13 years 12 months ago
Traffic simulation: a case study for teaching object oriented design
act In teaching object oriented design, it is important for students to work on projects that use a variety of design patterns, interaction between objects, and provide the opportu...
Viera K. Proulx
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 8 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...