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ICPR
2000
IEEE
14 years 8 months ago
Sign of Gaussian Curvature from Eigen Plane Using Principal Components Analysis
This paper describes a new method to recover the sign of the local Gaussian curvature at each point on the visible surface of a 3-D object. Multiple (p > 3) shaded images are a...
Shinji Fukui, Yuji Iwahori, Akira Iwata, Robert J....
CVPR
2001
IEEE
14 years 9 months ago
Texture Replacement in Real Images
Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patter...
Yanghai Tsin, Yanxi Liu, Visvanathan Ramesh
SIGGRAPH
1998
ACM
13 years 11 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
VISUALIZATION
2003
IEEE
14 years 24 days ago
Vicinity Shading for Enhanced Perception of Volumetric Data
This paper presents a shading model for volumetric data which enhances the perception of surfaces within the volume. The model incorporates uniform diffuse illumination, which arr...
A. James Stewart
GRAPHITE
2007
ACM
13 years 11 months ago
Eigentransport for efficient and accurate all-frequency relighting
We present a method for creating a geometry-dependent basis for precomputed radiance transfer. Unlike previous PRT bases, ours is derived from principal component analysis of the ...
Derek Nowrouzezahrai, Patricio D. Simari, Evangelo...