Flash light of digital cameras is a very useful way to picture scenes with low quality illumination. Nevertheless, especially low-end cameras integrated flash lights are considere...
Matteo Dellepiane, Marco Callieri, Massimiliano Co...
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
In this paper, we describe a method for recovering camera parameters from perspective views of daylight shadows in a scene, given only minimal geometric information determined fro...
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...