Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
This paper addresses the problem of piecewise linear approximation of implicit surfaces. We first give a criterion ensuring that the zero-set of a smooth function and the one of a...
Jean-Daniel Boissonnat, David Cohen-Steiner, Gert ...
We present robust and efficient algorithms for computing Voronoi diagrams of planar freeform curves. Boundaries of the Voronoi diagram consist of portions of the bisector curves b...
By its dual representation, a developable surface can be viewed as a curve of dual projective 3-space. After introducing an appropriate metric in the dual space and restricting ou...
To support real-time computation with large, possibly evolving point clouds and range data, we fit a trimmed uniform tensor-product spline function from one direction. The graph ...