One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
This paper addresses the problem of 3D surface reconstruction using image sequences. It has been shown that shape recovery from three or more occluding contours of the surface is p...
Abstract. In this paper, a new camera calibration algorithm is proposed, which is from the quasi-affine invariance of two parallel circles. Two parallel circles here mean two circl...
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
Conventional low frame rate cameras result in blur and/or aliasing in images while capturing fast dynamic events. Multiple low speed cameras have been used previously with stagger...
Amit Agrawal, Mohit Gupta, Ashok Veeraraghavan, Sr...