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ACMACE
2004
ACM
14 years 1 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
EUSAI
2004
Springer
14 years 1 months ago
Information Capture Devices for Social Environments
We put forth a proposal for a system that creates an augme environment where devices allow for an integrated capture of informa a social gathering (e.g. pictures, audio recordings,...
Meghan Deutscher, Phillip Jeffrey, Nelson Siu
CSE
2009
IEEE
14 years 19 days ago
NetBeat and Net4Tet-Networked Performance Instruments for Electroacoustic Music Students
This paper describes two software performance instruments designed for students in electroacoustic music. NetBeat is a networked drum ensemble that allows users to listen to one a...
Arne Eigenfeldt
ICAD
2004
13 years 9 months ago
Polyrhythm in the Human Brain
Three complementary methods are used to analyze the dynamics of multivariate EEG data obtained from a human listening to a piece of music. The analysis yields parameters for a dat...
Thomas Hermann, Gerold Baier, Markus Müller
IEEEMM
2011
12 years 11 months ago
Express Yourself
ACT This unit takes students through an exciting exploration of the expressive qualities of music. Step by step the students will grow in their understanding as they listen and exp...
John R. Smith