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EMSOFT
2006
Springer
14 years 1 months ago
Efficient distributed deadlock avoidance with liveness guarantees
We present a deadlock avoidance algorithm for distributed systems that guarantees liveness. Deadlock avoidance in distributed systems is a hard problem and general solutions are c...
César Sánchez, Henny B. Sipma, Zohar...
ICDCS
2010
IEEE
14 years 1 months ago
Visual, Log-Based Causal Tracing for Performance Debugging of MapReduce Systems
Abstract—The distributed nature and large scale of MapReduce programs and systems poses two challenges in using existing profiling and debugging tools to understand MapReduce pr...
Jiaqi Tan, Soila Kavulya, Rajeev Gandhi, Priya Nar...
ICMCS
2006
IEEE
181views Multimedia» more  ICMCS 2006»
14 years 3 months ago
A Novel Distributed and Practical Incentive Mechanism for Peer to Peer Live Video Streaming
The successful deployment of peer-to-peer (P2P) live video streaming systems has practically demonstrated that it can scale to reliably support a large population of peers. Howeve...
Yun Tang, Lifeng Sun, Meng Zhang, Shiqiang Yang, Y...
NOCS
2007
IEEE
14 years 4 months ago
Transaction-Based Communication-Centric Debug
Abstract— The behaviour of systems on chip (SOC) is complex because they contain multiple processors that interact through concurrent interconnects, such as networks on chip (NOC...
Kees Goossens, Bart Vermeulen, Remco van Steeden, ...
ATAL
2003
Springer
14 years 1 months ago
An exploration of bugs and debugging in multi-agent systems
Debugging multi-agent systems, which are concurrent, distributed, and consist of complex components, is difficult, yet crucial. In earlier work we have proposed mechanisms whereby...
David Poutakidis, Lin Padgham, Michael Winikoff