We present a deadlock avoidance algorithm for distributed systems that guarantees liveness. Deadlock avoidance in distributed systems is a hard problem and general solutions are c...
Abstract—The distributed nature and large scale of MapReduce programs and systems poses two challenges in using existing profiling and debugging tools to understand MapReduce pr...
The successful deployment of peer-to-peer (P2P) live video streaming systems has practically demonstrated that it can scale to reliably support a large population of peers. Howeve...
Abstract— The behaviour of systems on chip (SOC) is complex because they contain multiple processors that interact through concurrent interconnects, such as networks on chip (NOC...
Kees Goossens, Bart Vermeulen, Remco van Steeden, ...
Debugging multi-agent systems, which are concurrent, distributed, and consist of complex components, is difficult, yet crucial. In earlier work we have proposed mechanisms whereby...