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PAMI
2010
160views more  PAMI 2010»
13 years 5 months ago
Photometric Stereo via Expectation Maximization
—This paper presents a robust and automatic approach to photometric stereo, where the two main components, namely surface normals and visible surfaces, are respectively optimized...
Tai-Pang Wu, Chi-Keung Tang
TOG
2008
196views more  TOG 2008»
13 years 7 months ago
Motion-invariant photography
Object motion during camera exposure often leads to noticeable blurring artifacts. Proper elimination of this blur is challenging because the blur kernel is unknown, varies over t...
Anat Levin, Peter Sand, Taeg Sang Cho, Fréd...
VMV
2004
144views Visualization» more  VMV 2004»
13 years 8 months ago
Exploiting Mirrors in Interactive Reconstruction with Structured Light
This paper describes how a mirror can be integrated as another view and another source of light patterns in an interactive reconstruction system with structured light, where the o...
Emric Epstein, Martin Granger-Piché, Pierre...
WSCG
2003
188views more  WSCG 2003»
13 years 8 months ago
Camera Self-Calibration in Underwater Environment
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
N. Pessel, Jan Opderbecke, Marie-José Aldon
ICPR
2002
IEEE
14 years 8 months ago
3-D Modeling of an Outdoor Scene by Multi-Baseline Stereo Using a Long Sequence of Images
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...