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NETGAMES
2006
ACM
14 years 3 months ago
Telebuddies on the move: social stitching to enhance the networked gaming experience
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
HICSS
2005
IEEE
158views Biometrics» more  HICSS 2005»
14 years 2 months ago
Social Networks in Peer-to-Peer Systems
The Gnutella protocol requires peers to broadcast messages to their neighbours when they search files. The message passing generates a lot of traffic in the network, which degrade...
Yamini Upadrashta, Julita Vassileva, Winfried K. G...
SEMWEB
2007
Springer
14 years 3 months ago
JeromeDL - a Semantic Digital Library
Abstract. JeromeDL is a Semantic Digital Library engine. It uses Semantic Web and Social Networking technologies to improve browsing and searching for resources. With JeromeDL’s ...
Sebastian Ryszard Kruk, Tomasz Woroniecki, Adam Gz...
ADMA
2008
Springer
240views Data Mining» more  ADMA 2008»
14 years 3 months ago
Automatic Web Tagging and Person Tagging Using Language Models
Abstract. Social bookmarking has become an important web2.0 application recently, which is concerned with the dual user behavior to search - tagging. Although social bookmarking we...
Qiaozhu Mei, Yi Zhang
ACMICEC
2006
ACM
191views ECommerce» more  ACMICEC 2006»
14 years 3 months ago
An ontology of trust: formal semantics and transitivity
This paper formalizes the semantics of trust and studies the transitivity of trust. On the Web, people and software agents have to interact with “strangers”. This makes trust ...
Jingwei Huang, Mark S. Fox