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SI3D
1992
ACM
13 years 11 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
NSDI
2010
13 years 9 months ago
Prophecy: Using History for High-Throughput Fault Tolerance
Byzantine fault-tolerant (BFT) replication has enjoyed a series of performance improvements, but remains costly due to its replicated work. We eliminate this cost for read-mostly ...
Siddhartha Sen, Wyatt Lloyd, Michael J. Freedman
CCGRID
2008
IEEE
14 years 2 months ago
A Stable Broadcast Algorithm
—Distributing large data to many nodes, known as a broadcast or a multicast, is an important operation in parallel and distributed computing. Most previous broadcast algorithms e...
Kei Takahashi, Hideo Saito, Takeshi Shibata, Kenji...
JAIR
2002
122views more  JAIR 2002»
13 years 7 months ago
Competitive Safety Analysis: Robust Decision-Making in Multi-Agent Systems
Much work in AI deals with the selection of proper actions in a given (known or unknown) environment. However, the way to select a proper action when facing other agents is quite ...
Moshe Tennenholtz
IPPS
1999
IEEE
13 years 12 months ago
Qos Control and Adaptation in Distributed Multimedia Systems
Presently, many distributed multimedia systems adapt to their changing environments and Quality of Service (QoS) requirements by exchanging control and feedback data between server...
Farid Naït-Abdesselam, Nazim Agoulmine