Abstract-- Sensor networks are typically unattended because of their deployment in hazardous, hostile or remote environments. This makes the problem of conserving energy at individ...
Rajgopal Kannan, Ramaraju Kalidindi, S. Sitharama ...
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Object space (OS) parallelization of an efficient direct volume rendering algorithm for unstructured grids on distributed-memory architectures is investigated. The adaptive OS de...
In ad-hoc Grids where the availability of resources and tasks changes over the time, distributing the tasks among the scarce resources in a balanced way is a challenging task. In ...
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...