In this paper, we investigate the suitability of embedding Internet hosts into a Euclidean space given their pairwise distances (as measured by round-trip time). Using the classic...
In distributed software engineering, the role of informal communication is frequently overlooked. Participants simply employ their own ad-hoc methods of informal communication. Co...
We investigate issues related to the probe complexity of the And-Or quorum system and its implementation in a dynamic environment. Our contribution is twofold: We first analyze th...
The ever increasing gap between processor and memory speed, sometimes referred to as the Memory Wall problem [42], has a very negative impact on performance. This mismatch will be...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...