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IROS
2006
IEEE
159views Robotics» more  IROS 2006»
14 years 1 months ago
Multi-Level Surface Maps for Outdoor Terrain Mapping and Loop Closing
— To operate outdoors or on non-flat surfaces, mobile robots need appropriate data structures that provide a compact representation of the environment and at the same time suppo...
Rudolph Triebel, Patrick Pfaff, Wolfram Burgard
LCN
2006
IEEE
14 years 1 months ago
Computing Real Time Jobs in P2P Networks
— In this paper, we present a distributed computing framework designed to support higher quality of service and fault tolerance for processing deadline-driven tasks in a P2P envi...
Jingnan Yao, Jian Zhou, Laxmi N. Bhuyan
NETGAMES
2006
ACM
14 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SIGCOMM
2006
ACM
14 years 1 months ago
Building an AS-topology model that captures route diversity
An understanding of the topological structure of the Internet is needed for quite a number of networking tasks, e.g., making decisions about peering relationships, choice of upstr...
Wolfgang Mühlbauer, Anja Feldmann, Olaf Maenn...
CAMP
2005
IEEE
14 years 1 months ago
Speeding-up NCC-Based Template Matching Using Parallel Multimedia Instructions
— This paper describes the mapping of a recently introduced template matching algorithm based on the Normalized Cross Correlation (NCC) on a general purpose processor endowed wit...
Luigi di Stefano, Stefano Mattoccia, Federico Tomb...