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EDUTAINMENT
2009
Springer
14 years 2 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
IJCV
2008
167views more  IJCV 2008»
13 years 7 months ago
Learning Layered Motion Segmentations of Video
We present an unsupervised approach for learning a generative layered representation of a scene from a video for motion segmentation. The learnt model is a composition of layers, ...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
TSE
2010
140views more  TSE 2010»
13 years 6 months ago
Learning a Metric for Code Readability
—In this paper, we explore the concept of code readability and investigate its relation to software quality. With data collected from 120 human annotators, we derive associations...
Raymond P. L. Buse, Westley Weimer
SSIAI
2002
IEEE
14 years 14 days ago
Two Dimensional Projective Point Matching
Point matching is the task of finding a set of correspondences between two sets of points under some geometric transformation. A local search algorithm for point matching is pres...
Jason Denton, J. Ross Beveridge
CVPR
2008
IEEE
14 years 9 months ago
Human action recognition using Local Spatio-Temporal Discriminant Embedding
Human action video sequences can be considered as nonlinear dynamic shape manifolds in the space of image frames. In this paper, we address learning and classifying human actions ...
Kui Jia, Dit-Yan Yeung