Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
We propose a method to recover the global structure with local details around a point. To handle a large scale of motion i.e. 360 degree around the point, we use an optimization-b...
Siu-Hang Or, Kin-hong Wong, Michael Ming-Yuen Chan...
Performing segmentation of narrow, elongated structures with low contrast boundaries is a challenging problem. Boundaries of these structures are difficult to be located when noise...
The goal of this paper is to find sparse and representative spatial priors that can be applied to part-based object localization. Assuming a GMRF prior over part configurations, w...