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» Locally Parallel Texture Modeling
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ICCV
2009
IEEE
13 years 7 months ago
Analysis of orientation and scale in smoothly varying textures
We present a novel representation for modeling textured regions subject to smooth variations in orientation and scale. Utilizing the steerable pyramid of Simoncelli and Freeman as...
Jason Chang, John W. Fisher III
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
14 years 2 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
DICTA
2003
13 years 11 months ago
Motion Field Estimation for Temporal Textures
This paper presents a novel approach for estimating the flow fields of dynamic temporal textures whose motion differs radically from that of rigid bodies. Our approach is based o...
David Edwards, Johnny T. Chang, Lin Shi, Yizhou Yu
VISUALIZATION
2002
IEEE
14 years 2 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
ICPR
2010
IEEE
14 years 7 days ago
Gaze-Motivated Compression of Illumination and View Dependent Textures
—Illumination and view dependent texture provide ample information on the appearance of real materials at the cost of enormous data storage requirements. Hence, past research foc...
Jiri Filip, Michael Haindl, Michael J. Chantler