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» Locally Parallel Texture Modeling
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SIGGRAPH
1991
ACM
14 years 1 months ago
Reaction-diffusion textures
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Andrew P. Witkin, Michael Kass
IROS
2007
IEEE
179views Robotics» more  IROS 2007»
14 years 4 months ago
Stereo-based 6D object localization for grasping with humanoid robot systems
Abstract— Robust vision-based grasping is still a hard problem for humanoid robot systems. When being restricted to using the camera system built-in into the robot’s head for o...
Pedram Azad, Tamim Asfour, Rüdiger Dillmann
ICPADS
2007
IEEE
14 years 4 months ago
On the relative value of local scheduling versus routing in parallel server systems
We consider a system with a dispatcher and several identical servers in parallel. Task processing times are known upon arrival. We first study the impact of the local scheduling ...
Rong Wu, Douglas G. Down
DAGM
2008
Springer
13 years 11 months ago
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Christian Wojek, Gyuri Dorkó, André ...
ICMCS
2005
IEEE
340views Multimedia» more  ICMCS 2005»
14 years 3 months ago
Adaptive local context suppression of multiple cues for salient visual attention detection
Visual attention is obtained through determination of contrasts of low level features or attention cues like intensity, color etc. We propose a new texture attention cue that is s...
Yiqun Hu, Deepu Rajan, Liang-Tien Chia