We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Abstract— Robust vision-based grasping is still a hard problem for humanoid robot systems. When being restricted to using the camera system built-in into the robot’s head for o...
We consider a system with a dispatcher and several identical servers in parallel. Task processing times are known upon arrival. We first study the impact of the local scheduling ...
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Visual attention is obtained through determination of contrasts of low level features or attention cues like intensity, color etc. We propose a new texture attention cue that is s...