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» Locally Parallel Texture Modeling
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CVPR
2010
IEEE
14 years 3 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
ICS
2010
Tsinghua U.
14 years 7 months ago
Local Algorithms for Finding Interesting Individuals in Large Networks
: We initiate the study of local, sublinear time algorithms for finding vertices with extreme topological properties -- such as high degree or clustering coefficient -- in large so...
Mickey Brautbar, Michael Kearns
DCOSS
2006
Springer
14 years 1 months ago
Consistency-Based On-line Localization in Sensor Networks
Abstract. We have developed a new on-line error modeling and optimizationbased localization approach for sensor networks in the presence of distance measurement noise. The approach...
Jessica Feng, Lewis Girod, Miodrag Potkonjak
DCOSS
2009
Springer
14 years 2 months ago
Local Construction of Spanners in the 3-D Space
Abstract. In this paper we present local distributed algorithms for constructing spanners in wireless sensor networks modeled as unit ball graphs (shortly UBGs) and quasi-unit ball...
Iyad A. Kanj, Ge Xia, Fenghui Zhang
MIDDLEWARE
2010
Springer
13 years 8 months ago
dFault: Fault Localization in Large-Scale Peer-to-Peer Systems
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...
Pawan Prakash, Ramana Rao Kompella, Venugopalan Ra...