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WETICE
2006
IEEE
15 years 10 months ago
Curball--A Prototype Tangible Game for Inter-Generational Play
Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is al...
Dagmar Kern, Mark Stringer, Geraldine Fitzpatrick,...
GIS
2008
ACM
16 years 5 months ago
Privacy: preserving trajectory collection
In order to provide context?aware Location?Based Services, real location data of mobile users must be collected and analyzed by spatio?temporal data mining methods. However, the d...
Gyözö Gidófalvi, Torben Bach Pede...
CMS
1996
167views Communications» more  CMS 1996»
15 years 5 months ago
Anonymous Mobility Management for Third Generation Mobile Networks
With the increasing use of mobile and nomadic communication devices requirements for security and privacy are rising as well. Following brief surveys of existing approaches to mob...
Simon Hoff, Kai Jakobs, Dogan Kesdogan
PERVASIVE
2008
Springer
15 years 3 months ago
AnonySense: Opportunistic and Privacy-Preserving Context Collection
Opportunistic sensing allows applications to "task" mobile devices to measure context in a target region. For example, one could leverage sensorequipped vehicles to measu...
Apu Kapadia, Nikos Triandopoulos, Cory Cornelius, ...
MHCI
2004
Springer
15 years 9 months ago
Interactive Positioning Based on Object Visibility
Abstract. In this paper we describe a new method and user interface for interactive positioning of a mobile device. The key element of this method is a questionanswer style dialogu...
Christian Kray, Gerd Kortuem