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QEST
2006
IEEE
15 years 10 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
SIBGRAPI
2006
IEEE
15 years 10 months ago
Duality between the Watershed by Image Foresting Transform and the Fuzzy Connectedness Segmentation Approaches
This paper makes a rereading of two successful image segmentation approaches, the fuzzy connectedness (FC) and the watershed (WS) approaches, by analyzing both by means of the Ima...
Romaric Audigier, Roberto de Alencar Lotufo
ACIVS
2006
Springer
15 years 10 months ago
Improvement of Conventional Deinterlacing Methods with Extrema Detection and Interpolation
Abstract. This article presents a new algorithm for spatial deinterlacing that could easily be integrated in a more complete deinterlacing system, typically a spatio-temporal motio...
Jérôme Roussel, Pascal Bertolino, Mar...
PADS
2006
ACM
15 years 10 months ago
Modeling Autonomous-System Relationships
The development of realistic topology generators that produce faithful replicas of Internet topologies is critical for conducting realistic simulation studies of Internet protocol...
Xenofontas A. Dimitropoulos, George F. Riley
PLDI
2006
ACM
15 years 10 months ago
A global progressive register allocator
This paper describes a global progressive register allocator, a register allocator that uses an expressive model of the register allocation problem to quickly find a good allocat...
David Ryan Koes, Seth Copen Goldstein
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