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» Logic for Modeling Product Structure
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94
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DIGRA
2003
Springer
15 years 9 months ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
137
Voted
ASWEC
2004
IEEE
15 years 7 months ago
UML Documentation Support for XML Schema
With the proliferation of XML as the lingua franca of internet information exchange, engineering XML documents and maintaining their databases becomes a major challenge. In this c...
Flora Dilys Salim, Rosanne Price, Shonali Krishnas...
144
Voted
CGI
2006
IEEE
15 years 7 months ago
Rendering Optical Effects Based on Spectra Representation in Complex Scenes
Rendering the structural color of natural objects or modern industrial products in the 3D environment is not possible with RGBbased graphics platforms and software and very time co...
Weiming Dong
176
Voted
HERCMA
2001
141views Mathematics» more  HERCMA 2001»
15 years 5 months ago
Towards an ISO-9000 compliant certification service provider
In this paper we present a complete reference framework for the operation of Certification Service Provider as an organisation. The objective is to form an intermediate reference m...
Dimitrios Lekkas, Stefanos Gritzalis, Sokratis K. ...
132
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EAAI
2008
115views more  EAAI 2008»
15 years 3 months ago
Supply chain coordination: A game-theory approach
In a supply chain organized as a network of autonomous enterprises, the main objective of each partner is to optimize his production and supply policy with respect to his own econ...
Jean-Claude Hennet, Yasemin Arda