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» Longevity of Electronic Art
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ISCA
2007
IEEE
192views Hardware» more  ISCA 2007»
14 years 5 months ago
Analysis of redundancy and application balance in the SPEC CPU2006 benchmark suite
The recently released SPEC CPU2006 benchmark suite is expected to be used by computer designers and computer architecture researchers for pre-silicon early design analysis. Partia...
Aashish Phansalkar, Ajay Joshi, Lizy Kurian John
LADS
2007
Springer
14 years 5 months ago
The Webbridge Framework for Building Web-Based Agent Applications
Abstract. Web applications represent an important category of applications that owe much of their popularity to the ubiquitous accessibility using standard web browsers. The comple...
Alexander Pokahr, Lars Braubach
MODELS
2007
Springer
14 years 5 months ago
Model-Based Design of Computer-Controlled Game Character Behavior
Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Jörg Kienzle, Alexandre Denault, Hans Vanghel...
DIGRA
2005
Springer
14 years 4 months ago
Canadian Content in Video Games
This paper investigates the culture being reflected in video games produced in Canada, from the perspective of Canada being one of the world's leading producers of video game...
Leonard Paul
EH
2003
IEEE
247views Hardware» more  EH 2003»
14 years 4 months ago
Evolvable Building Blocks for Analog Fuzzy Logic Controllers
This work discusses the use of an Evolvable Hardware (EHW) platform in the synthesis of analog electronic circuits for Fuzzy Logic Controllers. A Fuzzy Logic Controller (FLC) is d...
Jorge Luís Machado do Amaral, José F...