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CSCW
2011
ACM
13 years 2 months ago
It's about time: confronting latency in the development of groupware systems
The presence of network latency leads to usability problems in distributed groupware applications. Example problems include difficulty synchronizing tightly-coupled collaboration...
Cheryl Savery, T. C. Nicholas Graham
TELSYS
1998
154views more  TELSYS 1998»
13 years 7 months ago
The Multimedia Internet Terminal (MInT)
The Multimedia Internet Terminal (MINT)1 is a flexible multimedia tool set that allows the establishment and control of multimedia sessions across the Internet. The system archit...
Dorgham Sisalem, Henning Schulzrinne
NETGAMES
2004
ACM
14 years 27 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
DATE
1999
IEEE
194views Hardware» more  DATE 1999»
13 years 11 months ago
CRUSADE: Hardware/Software Co-Synthesis of Dynamically Reconfigurable Heterogeneous Real-Time Distributed Embedded Systems
Dynamically reconfigurable embedded systems offer potential for higher performance as well as adaptability to changing system requirements at low cost. Such systems employ run-tim...
Bharat P. Dav
IPPS
2006
IEEE
14 years 1 months ago
A multiprocessor architecture for the massively parallel model GCA
The GCA (Global Cellular Automata) model consists of a collection of cells which change their states synchronously depending on the states of their neighbors like in the classical...
Wolfgang Heenes, Rolf Hoffmann, Johannes Jendrsczo...