We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Reconstruction of patient-specific 3D bone surface from 2D calibrated fluoroscopic images and a point distribution model is discussed. We present a 2D/3D reconstruction scheme comb...
Transferring knowledge from one domain to another is challenging due to a number of reasons. Since both conditional and marginal distribution of the training data and test data ar...
This paper presents a technique for visualizing large spatial data sets in Web Mapping Systems (WMS). The technique creates a hierarchical clustering tree, which is subsequently u...
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...