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» Lower Bounds in Distributed Computing
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NETGAMES
2003
ACM
14 years 29 days ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
ANCS
2007
ACM
13 years 11 months ago
Frame-aggregated concurrent matching switch
Network operators need high-capacity router architectures that can offer scalability, provide throughput and performance guarantees, and maintain packet ordering. However, previou...
Bill Lin, Isaac Keslassy
ACMACE
2008
ACM
13 years 9 months ago
Dimensionality reduced HRTFs: a comparative study
Dimensionality reduction is a statistical tool commonly used to map high-dimensional data into lower a dimensionality. The transformed data is typically more suitable for regressi...
Bill Kapralos, Nathan Mekuz, Agnieszka Kopinska, S...
BMCBI
2005
212views more  BMCBI 2005»
13 years 7 months ago
PAGE: Parametric Analysis of Gene Set Enrichment
Background: Gene set enrichment analysis (GSEA) is a microarray data analysis method that uses predefined gene sets and ranks of genes to identify significant biological changes i...
Seon-Young Kim, David J. Volsky
HPCA
2009
IEEE
14 years 8 months ago
Versatile prediction and fast estimation of Architectural Vulnerability Factor from processor performance metrics
The shrinking processor feature size, lower threshold voltage and increasing clock frequency make modern processors highly vulnerable to transient faults. Architectural Vulnerabil...
Lide Duan, Bin Li, Lu Peng