Computing shadow boundaries is a difficult problem in the case of non-point light sources. A point is in the umbra if it does not see any part of any light source; it is in full l...
We study logit dynamics [3] for strategic games. At every stage of the game a player is selected uniformly at random and she is assumed to play according to a noisy best-response ...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
We present three results related to dynamic convex hulls: • A fully dynamic data structure for maintaining a set of n points in the plane so that we can find the edges of the c...
The paper investigates the power of the dynamic complexity classes DynFO, DynQF and DynPROP over string languages. The latter two classes contain problems that can be maintained us...
Wouter Gelade, Marcel Marquardt, Thomas Schwentick
We investigate issues related to the probe complexity of quorum systems and their implementation in a dynamic environment. Our contribution is twofold. The first regards the algo...