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» MINERVA - A Dynamic Logic Programming Agent Architecture
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VRML
2003
ACM
14 years 27 days ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
ISN
2000
Springer
120views Communications» more  ISN 2000»
13 years 11 months ago
Providing Customisable Network Management Services Through Mobile Agents
Telecommunications network management has attracted a lot of attention in terms of research and standardisation in the last decade. TMN and TINA architectural frameworks try to add...
David Griffin, George Pavlou, Panos Georgatsos
ICALT
2005
IEEE
14 years 1 months ago
ActiveTutor
In this paper we present an architecture dedicated to an intelligently assisted educational tool which integrates within a unified framework software rational agents both at the m...
Jean Pierre Fournier
AGI
2008
13 years 9 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
GC
2004
Springer
14 years 1 months ago
The KGP Model of Agency for Global Computing: Computational Model and Prototype Implementation
Abstract. We present the computational counterpart of the KGP (Knowledge, Goals, Plan) declarative model of agency for Global Computing. In this context, a computational entity is ...
Andrea Bracciali, Neophytos Demetriou, Ulrich Endr...