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VISUALIZATION
2003
IEEE
14 years 3 months ago
Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
Sung-Eui Yoon, Brian Salomon, Dinesh Manocha
FPGA
2010
ACM
294views FPGA» more  FPGA 2010»
14 years 3 months ago
Axel: a heterogeneous cluster with FPGAs and GPUs
This paper describes a heterogeneous computer cluster called Axel. Axel contains a collection of nodes; each node can include multiple types of accelerators such as FPGAs (Field P...
Kuen Hung Tsoi, Wayne Luk
DANCE
2002
IEEE
14 years 2 months ago
Towards an Active Network Architecture
Active networks allow their users to inject customized programs into the nodes of the network. An extreme case, in which we are most interested, replaces packets with “capsules...
David L. Tennenhouse, David Wetherall
VISUALIZATION
2002
IEEE
14 years 2 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
RT
2001
Springer
14 years 2 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...