To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Although trivial background subtraction algorithms (such as temporal averaging) can execute quite quickly, they do not give useful results in most situations. More complex algorit...
BLASTn is a tool universally used by biologists to identify similarities between nucleotide based biological genome sequences. This report describes an FPGA based hardware impleme...
ShareStreams (Scalable Hardware Architectures for Stream Schedulers) is a canonical architecture for realizing a range of scheduling disciplines. This paper discusses the design c...
Abstract— This paper presents an allocation method of decoupling capacitance that explicitly considers timing. We have found and focused that decap does not necessarily improve a...