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» Maintaining deforming surface meshes
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VMV
2004
118views Visualization» more  VMV 2004»
13 years 8 months ago
Contact Handling for Deformable Point-Based Objects
This paper presents an approach to collision detection and response for dynamically deforming pointbased objects. Both the volume of an object and its surface are represented by p...
Richard Keiser, Matthias Müller, Bruno Heidel...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 10 days ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
JVCA
2000
144views more  JVCA 2000»
13 years 7 months ago
Virtual 3D Sculpting
This paper presents a virtual sculpting method for interactive 3D object deformation. The method is based on the use of an electronic glove. A parametric control hand surface defi...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
CGI
2006
IEEE
14 years 1 months ago
A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes
In this paper, we introduce a novel approach to denoise meshes taking the balanced flow equation as the theoretical foundation.The underlying model consists of an anisotropic diï¬...
Chunxia Xiao, Shu Liu, Qunsheng Peng, A. Robin For...
PG
2007
IEEE
14 years 1 months ago
Genus Oblivious Cross Parameterization: Robust Topological Management of Inter-Surface Maps
We consider the problem of generating a map between two triangulated meshes, M and M’, with arbitrary and possibly differing genus. This problem has rarely been tackled in its g...
Janine Bennett, Valerio Pascucci, Kenneth I. Joy