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ACMACE
2005
ACM
14 years 29 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
IPPS
2006
IEEE
14 years 1 months ago
Improving cooperation in peer-to-peer systems using social networks
Rational and selfish nodes in P2P systems usually lack effective incentives to cooperate, contributing to the increase of free-riders, and degrading the system performance. Variou...
Wenyu Wang, Li Zhao, Ruixi Yuan
MOBIHOC
2004
ACM
14 years 7 months ago
Locating cache proxies in manets
Caching Internet based services is a potentially important application for MANETs, as it can improve mobile users' perceived quality of service, reduce their energy consumpti...
Roy Friedman, Maria Gradinariu, Gwendal Simon
TSMC
2008
187views more  TSMC 2008»
13 years 7 months ago
A Position-Based Clustering Technique for Ad Hoc Intervehicle Communication
Abstract--Intervehicle communication is a key technique of intelligent transport systems. Recently, ad hoc networking in the vehicular environment was investigated intensively. Thi...
Zhigang Wang, Lichuan Liu, MengChu Zhou, N. Ansari
ICANN
2005
Springer
14 years 28 days ago
HYDRA: From Cellular Biology to Shape-Changing Artefacts
The HYDRA work provides insight into the exploitation of holistic behavioural and morphological adaptation in the design of new artefacts. The potential of the new design principle...
Esben Hallundbæk Østergaard, David J....