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APSEC
2006
IEEE
14 years 4 months ago
An Accurate and Convenient Undo Mechanism for Refactorings
Refactoring makes existing source code more understandable and reusable without changing observable behavior. Therefore, applying refactorings to existing source code and reversin...
Katsuhisa Maruyama
ICSEA
2006
IEEE
14 years 4 months ago
Extracting Simulation Models from Complex Embedded Real-Time Systems
A modeling process is presented for extracting timingaccurate simulation models from complex embedded realtime systems. The process is supported by two complementary methods for t...
Johan Andersson, Joel Huselius, Christer Norstr&ou...
MSR
2006
ACM
14 years 3 months ago
Mining version archives for co-changed lines
Files, classes, or methods have frequently been investigated in recent research on co-change. In this paper, we present a first study at the level of lines. To identify line chan...
Thomas Zimmermann, Sunghun Kim, Andreas Zeller, E....
NETGAMES
2006
ACM
14 years 3 months ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
SWSTE
2005
IEEE
14 years 3 months ago
A Process-Complete Automatic Acceptance Testing Framework
We present a new automated software acceptance tests framework. The framework is novel in supporting the entire lifecycle and all QA activities, including test maintenance over mu...
David Talby, Ori Nakar, Noam Shmueli, Eli Margolin...