We present two enhancements of the functional language L which is used in the eriFun system to write programs and formulate statements about them. Context dependent procedures all...
Andreas Schlosser, Christoph Walther, Michael Gond...
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd
higher, more appropriate, level of abstraction. It still entails writing programs, usually by using symbols, keywords, and operational instructions to tell the computer what we wan...
This research explores ways of harnessing people’s passion for entertainment in order to stimulate players to attain the meta-learning skills they need for lifelong learning and...