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IROS
2007
IEEE
120views Robotics» more  IROS 2007»
14 years 2 months ago
Differentiable and piecewise differentiable gaits for snake robots
—This paper describes a series of gaits which we developed for a free crawling snake robot. Snake robots, a class of hyper-redundant mechanisms, can use their many degrees of fre...
Kevin Lipkin, Isaac Brown, Aaron Peck, Howie Chose...
CRV
2005
IEEE
219views Robotics» more  CRV 2005»
14 years 1 months ago
People Tracking using Robust Motion Detection and Estimation
Real world computer vision systems highly depend on reliable, robust retrieval of motion cues to make accurate decisions about their surroundings. In this paper, we present a simp...
Markus Latzel, Emilie Darcourt, John K. Tsotsos
SI3D
2005
ACM
14 years 1 months ago
Broad-phase collision detection using semi-adjusting BSP-trees
The broad-phase step of collision detection in scenes composed of n moving objects is a challenging problem because enumerating collision pairs has an inherent O(n2) complexity. S...
Rodrigo G. Luque, João Luiz Dihl Comba, Car...
DIGRA
2005
Springer
14 years 1 months ago
Dialog as a Game
We describe a technique to manage pre-written lines of dialog by treating a conversation as a game. Thinking of conversation as a game means structuring it as a series of moves, m...
Peter Border
DATE
2000
IEEE
142views Hardware» more  DATE 2000»
14 years 19 days ago
Power and Delay Reduction via Simultaneous Logic and Placement Optimization in FPGAs
Traditional FPGA design flows have treated logic synthesis and physical design as separate steps. With the recent advances in technology, the lack of information on the physical ...
Balakrishna Kumthekar, Fabio Somenzi