This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Answering aggregate queries like sum, count, min, max over regions containing moving objects is often needed for virtual world applications, real-time monitoring systems, etc. Sin...
This paper examines the relative performance of additive and multiplicative clause weighting schemes for propositional satisfiability testing. Starting with one of the most recent...
John Thornton, Duc Nghia Pham, Stuart Bain, Valnir...
Mobile users need lightweight devices with low energy consumption. When applications are executed on remote servers instead of locally on the end-user's device, the weight of...
Pieter Simoens, Lien Deboosere, Davy De Winter, Fi...
In a typical visual scene, one or more objects move relative to a larger background, which can itself be in motion as a result of the observer's eyes moving with respect to th...