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» Making a Game of Network Security
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ITNG
2007
IEEE
14 years 2 months ago
THIS: THreshold security for Information aggregation in Sensor networks
Message aggregation can be used to reduce the communication overhead in a network where many messages have the “same” content. However, it may make the network less secure bec...
Hai Vu, Neeraj Mittal, Subbarayan Venkatesan
MOBIHOC
2003
ACM
14 years 8 months ago
Mobility helps security in ad hoc networks
Contrary to the common belief that mobility makes security more difficult to achieve, we show that node mobility can, in fact, be useful to provide security in ad hoc networks. We...
Jean-Pierre Hubaux, Levente Buttyán, Srdjan...
AI
2010
Springer
13 years 5 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
MOBIHOC
2005
ACM
14 years 8 months ago
A secure ad-hoc routing approach using localized self-healing communities
Mobile ad hoc networks (MANETs) are vulnerable to routing attacks, especially attacks launched by non-cooperative (selfish or compromised) network members and appear to be protoco...
Jiejun Kong, Xiaoyan Hong, Yunjung Yi, Joon-Sang P...
INFOCOM
2010
IEEE
13 years 7 months ago
An Optimal Key Distribution Scheme for Secure Multicast Group Communication
Abstract— Many IP multicast-based applications, such as multimedia conferencing, multiplayer games, require controlling the group memberships of senders and receivers. One common...
Zhibin Zhou, Dijiang Huang