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» Making decisions based on the preferences of multiple agents
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IPPS
2007
IEEE
14 years 3 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
CIKM
2003
Springer
14 years 2 months ago
High dimensional reverse nearest neighbor queries
Reverse Nearest Neighbor (RNN) queries are of particular interest in a wide range of applications such as decision support systems, profile based marketing, data streaming, docum...
Amit Singh, Hakan Ferhatosmanoglu, Ali Saman Tosun
GLOBECOM
2008
IEEE
14 years 3 months ago
Optimal LLR Clipping Levels for Mixed Hard/Soft Output Detection
Abstract—Consider a communications system where the detector generates a mix of hard and soft outputs, which are then fed into a soft-input channel decoder. In such a setting, it...
Ernesto Zimmermann, David L. Milliner, John R. Bar...
JPDC
2007
184views more  JPDC 2007»
13 years 8 months ago
Modeling of concurrent web sessions with bounded inconsistency in shared data
Client interactions with modern web-accessible network services are typically organized into sessions involving multiple requests that read and write shared application data. Ther...
Alexander Totok, Vijay Karamcheti
WWW
2005
ACM
14 years 9 months ago
ATMEN: a triggered network measurement infrastructure
Web performance measurements and availability tests have been carried out using a variety of infrastructures over the last several years. Disruptions in the Internet can lead to W...
Balachander Krishnamurthy, Harsha V. Madhyastha, O...