Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
We add assignment operators to languages for epistemic actions, so that change of knowledge and change of facts can be combined in specifications of multi-agent system dynamics. ...
Hans P. van Ditmarsch, Wiebe van der Hoek, Barteld...
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...