Smoke rendering is a standard technique for flow visualization. Most approaches are based on a volumetric, particle based, or image based representation of the smoke. This paper in...
Wolfram von Funck, Tino Weinkauf, Holger Theisel...
We present a method for real-time tracking of moving soft tissue with B-mode ultrasound (US). The method makes use of the speckle information contained in the US images to estimate...
Alexandre Krupa, Gabor Fichtinger, Gregory D. Hage...
This paper is concerned with the estimation of steganographic capacity in digital images, using information theoretic bounds and very large-scale experiments to approximate the dis...
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
We consider scheduling distributed real-time tasks in unreliable (e.g., those with arbitrary node and network failures) and untrustworthy systems (e.g., those with Byzantine node ...