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SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
CSE
2009
IEEE
14 years 4 months ago
A Survey of Human Computation Systems
—Human computation is a technique that makes use of human abilities for computation to solve problems. The human computation problems are the problems those computers are not goo...
Man-Ching Yuen, Ling-Jyh Chen, Irwin King
CANDC
2009
ACM
14 years 4 months ago
Musicomputation: teaching computer science to teenage musicians
While algorithms have existed in math, music and other fields for over one thousand years, the use of algorithms to solve problems has become easier than ever before due to the a...
Adam L. Meyers, Marilyn C. Cole, Evan Korth, Sam P...
CHI
2002
ACM
14 years 10 months ago
Unremarkable computing
In this paper, we seek to contribute to the Ubiquitous Computing agenda by focusing on one of its earliest, but most difficult, design ambitions ? making technology "invisibl...
Peter Tolmie, James Pycock, Tim Diggins, Allan Mac...
ACMIDC
2010
14 years 1 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...