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126
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CCGRID
2001
IEEE
15 years 6 months ago
An Adaptive, Reconfigurable Interconnect for Computational Clusters
This paper describes the principles of an original adaptive interconnect for a computational cluster. Torus topology (2d or 3d) is used as a basis but nodes are allowed to effecti...
Alexander V. Shafarenko, Vladimir Vasekin
113
Voted
IPPS
2007
IEEE
15 years 8 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
149
Voted
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
15 years 8 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
135
Voted
ICCS
2003
Springer
15 years 7 months ago
visPerf: Monitoring Tool for Grid Computing
This paper describes a monitoring tool for grid computing[5], called visPerf. It is difficult to see the status of a working production grid system without a customized monitorin...
DongWoo Lee, Jack Dongarra, Rudrapatna S. Ramakris...
157
Voted
BMCBI
2010
175views more  BMCBI 2010»
15 years 2 months ago
Towards high performance computing for molecular structure prediction using IBM Cell Broadband Engine - an implementation perspe
Background: RNA structure prediction problem is a computationally complex task, especially with pseudo-knots. The problem is well-studied in existing literature and predominantly ...
S. P. T. Krishnan, Sim Sze Liang, Bharadwaj Veerav...