The paper addresses the issue of making Virtual Humans unique and typical of some (social or ethnical) group, by endowing them with style. First a conceptual framework of defining ...
Facial expression and hand gesture analysis plays a fundamental part in emotionally rich man-machine interaction (MMI) systems, since it employs universally accepted non-verbal cu...
T. Balomenos, Amaryllis Raouzaiou, Spiros Ioannou,...
In a popular visual illusion, the portrait on paper currency is folded into an M shape along vertical lines through the nose and the eyes. When this folded picture is tilted back ...
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Averaging, filtering and interpolation of 3-D object orientation data is important in both computer vision and computer graphics, for instance to smooth estimates of object orien...
Anders Brun, Carl-Fredrik Westin, Steven Haker, Ha...