A fully automatic 3D face recognition algorithm is presented. Several novelties are introduced to make the recognition robust to facial expressions and efficient. These novelties...
We combine a machine vision system that recognises emotions and a non-photorealistic rendering (NPR) system to automatically produce portraits which heighten the emotion of the si...
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Abstract. Klassen et al. [9] recently developed a theoretical formulation to model shape dissimilarities by means of geodesics on appropriate spaces. They used the local geometry o...
City models have become central elements for visually communicating spatial information related to urban areas and have manifold applications. Our real-time orealistic rendering t...