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» Manipulation in Games
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ESAW
2004
Springer
14 years 4 months ago
DIAGAL: A Generic ACL for Open Systems
In this paper, we present the latest version of our dialogue games based agent communication language (DIAGAL) which allows the agents to manipulate the public layer of social comm...
Philippe Pasquier, Mathieu Bergeron, Brahim Chaib-...
ROBOCUP
2004
Springer
108views Robotics» more  ROBOCUP 2004»
14 years 4 months ago
Turning Segways into Robust Human-Scale Dynamically Balanced Soccer Robots
Abstract. The Segway Human Transport (HT) is a one person dynamically selfbalancing transportation vehicle. The Segway Robot Mobility Platform (RMP) is a modification of the HT cap...
Jeremy Searock, Brett Browning, Manuela M. Veloso
ITICSE
2010
ACM
14 years 25 days ago
What did qubits ever do for me: an answer for CS2 students
We show how to teach and motivate small quantum computer programs as a supplemental topic in a CS2 data structures class. A traditional example such as Shor’s factorization [8] ...
Michael Main, Robert Frohardt, Yingdan Huang
TEI
2010
ACM
197views Hardware» more  TEI 2010»
14 years 5 months ago
Constructing with movement: kinematics
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
ICCAD
2006
IEEE
102views Hardware» more  ICCAD 2006»
14 years 7 months ago
From micro to nano: MEMS as an interface to the nano world
Leveraging conventional microsystems technology, MEMS has become the technology of choice for a wide range of applications including inertial sensors for automotive, games, and co...
Bernhard E. Boser