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SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
DATE
2006
IEEE
142views Hardware» more  DATE 2006»
15 years 10 months ago
Droplet routing in the synthesis of digital microfluidic biochips
same level of system-level CAD support that is now commonplace in the IC industry.Recent advances in microfluidics are expected to lead to sensor systems for high-throughput bioche...
Fei Su, William L. Hwang, Krishnendu Chakrabarty
CHI
2004
ACM
16 years 4 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
126
Voted
EDBT
2008
ACM
111views Database» more  EDBT 2008»
16 years 4 months ago
Schema polynomials and applications
Conceptual complexity is emerging as a new bottleneck as data-base developers, application developers, and database administrators struggle to design and comprehend large, complex...
Kenneth A. Ross, Julia Stoyanovich
121
Voted
PERVASIVE
2007
Springer
15 years 10 months ago
Objects Calling Home: Locating Objects Using Mobile Phones
Locating physical items is a highly relevant application addressed by numerous systems. Many of these systems share the drawback that costly infrastructure must be installed before...
Christian Frank, Philipp Bolliger, Christof Rodune...