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IPPS
2008
IEEE
14 years 3 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
IROS
2008
IEEE
177views Robotics» more  IROS 2008»
14 years 3 months ago
3D bipedal robot with tunable leg compliance mechanism for multi-modal locomotion
— It is expected that variation of leg compliance, that is determined not only by joint compliance but by joint angle, contributes to provide multi-modal locomotion such as walki...
Takashi Takuma, Shinji Hayashi, Koh Hosoda
ISCAS
2008
IEEE
109views Hardware» more  ISCAS 2008»
14 years 3 months ago
A low-area interconnect architecture for chip multiprocessors
— A new inter-processor communication architecture for chip multiprocessors is proposed which has a low area cost and flexible routing capability. To achieve a low area cost, th...
Zhiyi Yu, Bevan M. Baas
VTC
2008
IEEE
165views Communications» more  VTC 2008»
14 years 3 months ago
Operation and Performance of Vehicular Ad-Hoc Routing Protocols in Realistic Environments
—Vehicle-to-vehicle and vehicle-to-infrastructure wireless communications are currently under development to improve traffic efficiency and safety. Routing protocols enabling mul...
Ramon Bauza, Javier Gozálvez, Miguel Sepulc...
WCNC
2008
IEEE
14 years 3 months ago
On the Deployment of Mobile Trusted Modules
— In its recently published TCG Mobile Reference Architecture, the TCG Mobile Phone Work Group specifies a new concept to enable trust into future mobile devices. For this purpo...
Andreas U. Schmidt, Nicolai Kuntze, Michael Kasper