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149
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IPPS
2008
IEEE
15 years 10 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
IROS
2008
IEEE
177views Robotics» more  IROS 2008»
15 years 10 months ago
3D bipedal robot with tunable leg compliance mechanism for multi-modal locomotion
— It is expected that variation of leg compliance, that is determined not only by joint compliance but by joint angle, contributes to provide multi-modal locomotion such as walki...
Takashi Takuma, Shinji Hayashi, Koh Hosoda
ISCAS
2008
IEEE
109views Hardware» more  ISCAS 2008»
15 years 10 months ago
A low-area interconnect architecture for chip multiprocessors
— A new inter-processor communication architecture for chip multiprocessors is proposed which has a low area cost and flexible routing capability. To achieve a low area cost, th...
Zhiyi Yu, Bevan M. Baas
136
Voted
VTC
2008
IEEE
165views Communications» more  VTC 2008»
15 years 10 months ago
Operation and Performance of Vehicular Ad-Hoc Routing Protocols in Realistic Environments
—Vehicle-to-vehicle and vehicle-to-infrastructure wireless communications are currently under development to improve traffic efficiency and safety. Routing protocols enabling mul...
Ramon Bauza, Javier Gozálvez, Miguel Sepulc...
97
Voted
WCNC
2008
IEEE
15 years 10 months ago
On the Deployment of Mobile Trusted Modules
— In its recently published TCG Mobile Reference Architecture, the TCG Mobile Phone Work Group specifies a new concept to enable trust into future mobile devices. For this purpo...
Andreas U. Schmidt, Nicolai Kuntze, Michael Kasper