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PUC
2010
118views more  PUC 2010»
13 years 6 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
VLDB
1997
ACM
120views Database» more  VLDB 1997»
13 years 11 months ago
A Region Splitting Strategy for Physical Database Design of Multidimensional File Organizations
This paper presents a region splitting strategy for physical database design of multidimensional le organizations. Physical database design is the process of determining the optim...
Jong-Hak Lee, Young-Koo Lee, Kyu-Young Whang, Il-Y...
ASPDAC
2007
ACM
90views Hardware» more  ASPDAC 2007»
13 years 11 months ago
Recent Research and Emerging Challenges in Physical Design for Manufacturability/Reliability
As IC process geometries scale down to the nanometer territory, the industry faces severe challenges of manufacturing limitations. To guarantee yield and reliability, physical des...
Chung-Wei Lin, Ming-Chao Tsai, Kuang-Yao Lee, Tai-...
BCSHCI
2009
13 years 8 months ago
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Hybrid surfaces are interactive systems combining techniques of direct-manipulation multi-touch surface interaction with elements of tangible user interfaces (TUIs). The design sp...
David S. Kirk, Abigail Sellen, Stuart Taylor, Nico...
CSCW
2002
ACM
13 years 7 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...