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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
14 years 2 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
DUX
2007
14 years 2 months ago
180 x 120: designing alternate location systems
Using 180 RFID tags to track and plot locations over time, guests to an event at the San Francisco Museum of Modern Art (SFMOMA) collectively constructed a public visualization of...
Eric Paulos, Anthony Burke, Tom Jenkins, Karen Mar...
ASAP
2004
IEEE
115views Hardware» more  ASAP 2004»
14 years 1 months ago
Design of the QBIC Wearable Computing Platform
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
BIRTHDAY
2008
Springer
14 years 1 days ago
Approximating Behaviors in Embedded System Design
Embedded systems are electronic devices that function in the context of a physical environment, by sensing and reacting to a set of stimuli. To simplify the design of embedded syst...
Roberto Passerone, Alberto L. Sangiovanni-Vincente...
IADIS
2004
13 years 11 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...