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DAGM
2005
Springer
14 years 5 days ago
Object Categorization and the Need for Many-to-Many Matching
Abstract. Object recognition systems have their roots in the AI community, and originally addressed the problem of object categorization. These early systems, however, were limited...
Sven J. Dickinson, Ali Shokoufandeh, Yakov Keselma...
RECOMB
2009
Springer
14 years 7 months ago
How Many Bootstrap Replicates Are Necessary?
Phylogenetic Bootstrapping (BS) is a standard technique for inferring confidence values on phylogenetic trees that is based on reconstructing many trees from minor variations of th...
Nicholas D. Pattengale, Masoud Alipour, Olaf R. P....
CORR
2010
Springer
123views Education» more  CORR 2010»
13 years 1 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
BIODATAMINING
2008
96views more  BIODATAMINING 2008»
13 years 6 months ago
Fast approximate hierarchical clustering using similarity heuristics
Background: Agglomerative hierarchical clustering (AHC) is a common unsupervised data analysis technique used in several biological applications. Standard AHC methods require that...
Meelis Kull, Jaak Vilo
ICANN
2005
Springer
14 years 4 days ago
f-SWRL: A Fuzzy Extension of SWRL
Although the combination of OWL and Horn rules results in the creation of a highly expressive language, i.e. SWRL, there are still many occasions where this language fails to accur...
Jeff Z. Pan, Giorgos B. Stamou, Vassilis Tzouvaras...